I am new to Unity and I have a question.
Right now I am using Zxing to read a QR-Code in Unity. Getting the information from the QR-Code works fine, but I want my application to show a plane 2D-Sprite right next to that scanned QR-Code. Of course this QR-Code should be tracked so the Sprite is always shown right next to that QR-Code. The QR-Code changes after time to offer new information, the Sprite should change as well.
So my question ist: how do I track this QR-Code in runtime and show a 2D-Sprite next to it? any ideas?
I think i could use ImageTarget / User defined ImageTarget.
If anyone could help me, that would be awesome!