I made an AR app using the Vuforia SDK in Unity. Everything works fine when deployed to Android. when I deploy to iOS devices, like the iPhone 5s, the DataSet with my marker exists, but fails to load and activate.
dataSetExists Dataset _______ could not be loaded and cannot be activated.
I did have problems building the app in XCode tho. I used the advice found here (), in Redons last reply, to solve the problem - I manually re-added needed libraries to the XCode project and added Security.framework in "Build Phases -> Link Binary With Libraries". Is this relevant?
I'm working on Unity 5.2.1 and XCode 6.3
How do I fix this issue?