I can setup a project in unity using vuforia with a single image target displaying a single 3D animation.
I've also seen a few tutorials on how to set up a project in unity with vuforia to track up to 5 image targets simultaneously.
How can I set up a project in unity using vuforia with multiple (up to 100) image targets that won't be tracked simultaneously? I want to display 100 different 3D images using 100 different image targets.
I know how to create an image target database but how to show a different 3D model for each different image target?