I'm looking for a solution to draw Unity3D trails (using Trail Renderer) when moving the object with Vuforia marker.
Let's say I have a box on top of the marker and whenever I move my marker I'd like my box's trail to follow the object (curved line). So far, my trail is a straight line, most probably because trail attached to the box object calculates object's local coordinate system.
Any ideas how to solve this? If this isn't doable with Vuforia+Unity, any ideas where to search for a better combination?
Thanks a lot!