ios - Unity Xcode Compile not Signed



I'm trying everything and going to be crazy. I'm currently working on unity/vuforia augmented reality project at work. I made a sample for presentation on android there is no problem. But when I copy project to mac and try to compile unity compiles with succees but xcode keeps failing. I says unsigned but signed it how can i fix this. Any idea guys? Pretty please :/

Thanks in advance

1 Answer: 

In your project window, under the Target named something like Unity, you should find Singing under the tab general. Here your can pick one of your imported team from the Apple developer portal. If you don't have one (imported) yet, you can use the automatic singing option to let xCode do it for you.

xCode signing